Select a gap between brightnesses, and a gap between hues in the 360° colour circle. For each pixel, the band that its brightness falls in is established, as is the band of the pixel to the right of it and that immediately below it on the image, the higher of the differences between these two, i.e. the one to the right and the one below, and the brightness of the pixel being looked at, provides a value between 0 and 255, this value is used to determine the opacity of the output pixel, the higher the value the more opaque, with its colour being the selected line colour.
Or, to put it another way, please experiment!
......
grey/black at V: lower than
%
opacity brightness breaks every
anti-alias threshold
pixels
Fill lines every line breaks
Brightness calculation formula:
Copyright: many of my photos have a
Creative Commons ShareAlike attribution, you can do what you like with them but I ask that you credit me for the pic. Be careful with other people’s photos, do not reproduce them unless you have permission.
heres de return div